一个游戏概念场景设计,中国地狱的场景,纯
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提示词:A game concept scene design, a scene of Chinese hell, pure black sky, dim lighting, eerie Chinese architecture, buildings covered with red liquid, hanging many red lanterns, some tall city gates, many tall pavilions and iron chains, the ground is all lava, black sky, many ghosts, CG scene design, concept art Bagua, ultra-fine, cinematic quality, yin and yang, Unreal Engine 5, surrealism, realism, Les Edwards, John Howe, Ismail Inceoglu, Don Mazzeo, Dave Gibbons, Vadim Kasyan. --v 6.1 --ar 16:9 --s 64 --c 5
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